USF
Overview
The University of San Francisco wanted Tactic to help create a series of miniature AR experiences to bring historical figures to life. This included statues of St. Ignatius, the Lobos, and a plaque of Bill Cartwright.
I was tasked as Lead Engineer and Product Designer to create an application that would allow users to choose from these different experiences and to seamlessly navigate between them.
Role & Duration
[Tactic] Lead Engineer, Lead Product Designer
Figma, HTML/CSS, JS, Three.JS, 8thWall SDK
Producer: Diana Dayrit
Coworkers: Norman Pham
Winter 2022
Design
Development
This experience was created using HTML/CSS, Three.JS, and 8thWall. The two marker-less experiences, St. Ignatius & The Lobos, were created using a SLAM based plane recognition algorithm provided by 8thWall. The marker-based experience, Bill Cartwright, was created by using a flat marker from 8th wall and overlaying a 3D animation on top of the marker. By utilizing a scene system that loads and unloads different scenes, we are able to save on memory and reduce lag.
The rest of the UI was created using HTML/CSS and JS.